@misc{indiciaee7586a3ae85d, title = {Narrative and gaming experience interact to affect presence and cybersickness in virtual reality}, author = {Weech, S. and Kenny, S. and Lenizky, M. and Barnett-Cowan, M.}, year = {2019}, doi = {10.1101/843169}, url = {https://www.biorxiv.org/content/10.1101/843169v1}, note = {Source identifier: 10.1101/843169} }