bioRxiv Science⌕ Search

Biology subjects

Zelinsky, G.

Publications and source records attributed to Zelinsky, G..

4 recordsLinked to original sources

Generating object-based attention through reconstruction

Humans are extremely robust in our ability to perceive and recognize objects--we see faces in tea stains and can recognize friends on dark streets. Yet, neurocomputational models of primate object recognition have focused on the initial feed-forward pass of processing through the ventral stream and less on the top-down feedback that likely underlies robust object perception and recognition. Aligned with the generative approach, we propose that the visual system actively facilitates recognition by reconstructing the object hypothesized to be in the image. Top-down attention then uses this reconstruction as a template to bias feedforward processing to align with the most plausible object hypothesis. Building on auto-encoder neural networks, our model makes detailed hypotheses about the appearance and location of the candidate objects in the image by reconstructing a complete object representation from potentially incomplete visual input due to noise and occlusion. The model then leverages the best object reconstruction, measured by reconstruction error, to direct the bottom-up processing of selectively routing low-level features, a top-down biasing that captures a core function of attention. We evaluated our model using the MNIST-C (handwritten digits under corruptions) and ImageNet-C (real-world objects under corruptions) datasets. Not only did our model achieve superior performance on these challenging tasks designed to approximate real-world noise and occlusion viewing conditions, but also better accounted for human behavioral reaction times and error patterns than a standard feedforward Convolutional Neural Network. Our model suggests that a complete understanding of object perception and recognition requires integrating top-down and attention feedback, which we propose is an object reconstruction. Author SummaryHumans can dream and imagine things, and this means that the human brain can generate perceptions of things that are not there. We propose that humans evolved this generation capability, not solely to have more vivid dreams, but to help us better understand the world, especially when what we see is unclear or missing some details (due to occlusion, changing perspective, etc.). Through a combination of computational modeling and behavioral experiments, we demonstrate how the process of generating objects--actively reconstructing the most plausible object representation from noisy visual input--guides attention towards specific features or locations within an image (known as functions of top-down attention), thereby enhancing the systems robustness to various types of noise and corruption. We found that this generative attention mechanism could explain, not only the time that it took people to recognize challenging objects, but also the types of recognition errors made by people (seeing an object as one thing when it was really another). These findings contribute to a deeper understanding of the computational mechanisms of attention in the brain and their potential connection to the generative processes that facilitate robust object recognition.

neuroscience↗

A brain-inspired object-based attention network for multi-object recognition and visual reasoning

The visual system uses sequences of selective glimpses to objects to support goal-directed behavior, but how is this attention control learned? Here we present an encoder-decoder model inspired by the interacting bottom-up and top-down visual pathways making up the recognitionattention system in the brain. At every iteration, a new glimpse is taken from the image and is processed through the "what" encoder, a hierarchy of feedforward, recurrent, and capsule layers, to obtain an object-centric (object-file) representation. This representation feeds to the "where" decoder, where the evolving recurrent representation provides top-down attentional modulation to plan subsequent glimpses and impact routing in the encoder. We demonstrate how the attention mechanism significantly improves the accuracy of classifying highly overlapping digits. In a visual reasoning task requiring comparison of two objects, our model achieves near-perfect accuracy and significantly outperforms larger models in generalizing to unseen stimuli. Our work demonstrates the benefits of object-based attention mechanisms taking sequential glimpses of objects.

animal behavior and cognition↗

COCO-Search18: A Dataset for Predicting Goal-directed Attention Control

Attention control is a basic behavioral process that has been studied for decades. The currently best models of attention control are deep networks trained on free-viewing behavior to predict bottom-up attention control--saliency. We introduce COCO-Search18, the first dataset of laboratory-quality goal-directed behavior large enough to train deep-network models. We collected eye-movement behavior from 10 people searching for each of 18 target-object categories in 6202 natural-scene images, yielding[~] 300,000 search fixations. We thoroughly characterize COCO-Search18, and benchmark it using three machine-learning methods: a ResNet50 object detector, a ResNet50 trained on fixation-density maps, and an inverse-reinforcement-learning model trained on behavioral search scanpaths. Models were also trained/tested on images transformed to approximate a foveated retina, a fundamental biological constraint. These models, each having a different reliance on behavioral training, collectively comprise the new state-of-the-art in predicting goal-directed search fixations. Our expectation is that future work using COCO-Search18 will far surpass these initial efforts, finding applications in domains ranging from human-computer interactive systems that can anticipate a persons intent and render assistance to the potentially early identification of attention-related clinical disorders (ADHD, PTSD, phobia) based on deviation from neurotypical fixation behavior.

animal behavior and cognition↗

Modeling Attention Control Using A Convolutional Neural Network Designed After The Ventral Visual Pathway

Recently we proposed that people represent object categories using category-consistent features (CCFs), those features that occur both frequently and consistently across a categorys exemplars [70]. Here we designed a Convolutional Neural Network (CNN) after the primate ventral stream (VsNet) and used it to extract CCFs from 68 categories of objects spanning a three-level category hierarchy. We evaluated VsNet against people searching for the same targets from the same 68 categories. Not only did VsNet replicate our previous report of stronger attention guidance to subordinate-level targets, with its more powerful CNN-CCFs it was able to predict attention control to individual target categories-the more CNN-CCFs extracted for a category, the faster gaze was directed to the target. We also probed VsNet to determine where in its network of layers these attention control signals originate. We found that CCFs extracted from VsNets V1 layer contributed most to guiding attention to targets cued at the subordinate (e.g., police car) and basic (e.g., car) levels, but that guidance to superordinate-cued (e.g., vehicle) targets was strongest using CCFs from the CIT+AIT layer. We also identified the image patches eliciting the strongest filter responses from areas V4 and higher and found that they depicted representative parts of an object category (e.g., advertisements appearing on top of taxi cabs). Finally, we found that VsNet better predicted attention control than comparable CNN models, despite having fewer convolutional filters. This work shows that a brain-inspired CNN can predict goal-directed attention control by extracting and using category-consistent features.

neuroscience↗