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Quek, G.

Publications and source records attributed to Quek, G..

2 recordsLinked to original sources

Movement trajectories as a window into the dynamics of emerging neural representations.

Transforming sensory inputs into meaningful neural representations is critical to adaptive behaviour in everyday environments. While non-invasive neuroimaging methods are the de-facto method for investigating neural representations, they remain expensive, not widely available, time-consuming, and restrictive in terms of the experimental conditions and participant populations they can be used with. Here we show that movement trajectories collected in online behavioural experiments can be used to measure the emergence and dynamics of neural representations with fine temporal resolution. By combining online computer mouse-tracking and publicly available neuroimaging (MEG and fMRI) data via Representational Similarity Analysis (RSA), we show that movement trajectories track the evolution of visual representations over time. We used a time constrained face/object categorization task on a previously published set of images containing human faces, illusory faces and objects to demonstrate that time-resolved representational structures derived from movement trajectories correlate with those derived from MEG, revealing the unfolding of category representations in comparable temporal detail (albeit delayed) to MEG. Furthermore, we show that movement-derived representational structures correlate with those derived from fMRI in most task-relevant brain areas, faces and objects selective areas in this proof of concept. Our results highlight the richness of movement trajectories and the power of the RSA framework to reveal and compare their information content, opening new avenues to better understand human perception.

neuroscience↗

Statistical learning of distractor co-occurrences facilitates visual search

Visual search is facilitated by knowledge of the relationship between the target and the distractors, including both where the target is likely to be amongst the distractors and how it differs from the distractors. Whether the statistical structure amongst distractors themselves, unrelated to target properties, facilitates search is less well understood. Here, we assessed the benefit of distractor structure using novel shapes whose relationship to each other was learned implicitly during visual search. Participants searched for target items in arrays of shapes that comprised either four pairs of co-occurring distractor shapes (structured scenes) or eight distractor shapes randomly partitioned into four pairs on each trial (unstructured scenes). Across five online experiments (N=1140), we found that after a period of search training, participants were more efficient when searching for targets in structured than unstructured scenes. This structure-benefit emerged independently of whether the position of the shapes within each pair was fixed or variable, and despite participants having no explicit knowledge of the structured pairs they had seen. These results show that implicitly learned co-occurrence statistics between distractor shapes increases search efficiency. Increased efficiency in the rejection of regularly co-occurring distractors may contribute to the efficiency of visual search in natural scenes, where such regularities are abundant.

neuroscience↗