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Giustiniani, J.

Publications and source records attributed to Giustiniani, J..

3 recordsLinked to original sources

A Measure of Event-Related Potentials (ERP) Indices of Motivation During Cycling

Although motivation is a central aspect of the practice of a physical activity, it is a challenging endeavour to predict an individuals level of motivation during the activity. The objective of this study was to assess the feasibility of measuring motivation through brain recording methods during physical activity, with a specific focus on cycling. The experiment employed the Effort Expenditure for Reward Task (EEfRT), a decision-making task based on effort and reward, conducted under two conditions: one involving cycling on an ergometer at moderate intensity and the other without cycling. The P300, an event-related potential linked to motivation, was recorded using electroencephalography. A total of 20 participants were recruited to complete the EEfRT, which involved making effort-based decisions of increasing difficulty in order to receive varying levels of monetary reward. The results demonstrated that the P300 amplitude was influenced by the act of cycling, exhibiting a reduction during the cycling session. This reduction may be explained by a reallocation of cognitive resources due to the exertion of physical effort, which is consistent with the transient hypofrontality theory. In terms of behaviour, participants demonstrated a tendency to make more challenging choices when the potential rewards were higher or the probability of gaining them was lower. This pattern was observed in both the cycling and non-cycling conditions. A positive correlation was identified between P300 amplitude and the proportion of difficult choices, particularly under conditions of low reward probability. This suggests that P300 may serve as a neural marker of motivation. The study demonstrates the feasibility of using electroencephalography to monitor motivation during exercise in real-time, with potential applications in rehabilitation settings. However, further research is required to refine the design and explore the effects of different exercise types on motivation.

neuroscience↗

An artistic approach to neurofeedback for emotion regulation

Neurofeedback has been shown to be a promising tool for learning to regulate ones own emotions in healthy populations and in neuropsychiatric disorders. While it has been suggested that neurofeedback performance improves when sensory feedback is related to the pathology under consideration, it is still difficult to represent in real time a proper feedback representative of our emotional state. Since emotion is a central part of peoples dealings with artworks, we have initiated a collaboration between neuroscientists and artists to develop a visual representation of emotions that can be used in neurofeedback experiences. As a result of this collaboration, emotions were represented as particles, moving in a white sphere according to valence and arousal levels. In this study, several possibilities for particle control were explored: direction of particles, their concentration in a specific place, or their gravity. 107 participants evaluated these performances, either in laboratory condition or at various scientific and artistic events. At the end of the experiment, questionnaires were distributed to participants who were asked to indicate on scales ranging from 0 to 5 how artistic the different representations were and could be used as a clinical activity, whether they thought they had successfully controlled the particles during the neurofeedback exercise, and whether they had appreciated the experience. We found that influing on the direction and concentration of particles was considered the most artistic with an average score around 3/5. 47% of the participants considered the concentration of particles as artistic. In addition, although this is not the purpose of this study, we found that participants could significantly control the direction of particles during this session. These encouraging results constitute a first step before evaluating the effectiveness of our emotional neurofeedback over several sessions in healthy, then pathological populations.

neuroscience↗

Modeling decision-making under uncertainty: a direct comparison study between human and mouse gambling data

Decision-making is a conserved evolutionary process enabling to choose one option among several alternatives, and relying on reward and cognitive control systems. The Iowa Gambling Task allows to assess human decision-making under uncertainty by presenting four cards decks with various cost-benefit probabilities. Participants seek to maximize their monetary gains by developing long-term optimal choice strategies. Animal versions have been adapted with nutritional rewards but interspecies data comparisons are still scarce. Our study directly compared physiological decision-making performances between humans and wild-type C57BL/6 mice. Human subjects fulfilled an electronic Iowa Gambling Task version while mice performed a maze-based adaptation with four arms baited in a probabilistic way. Our data show closely matching performances among species with similar patterns of choice behaviors. Moreover, both populations clustered into good, intermediate, and poor decision-making categories with similar proportions. Remarkably, mice good decision-makers behaved as humans of the same category, but slight differences among species have been evidenced for the other two subpopulations. Overall, our direct comparative study confirms the good face validity of the rodent gambling task. Extended behavioral characterization and pathological animal models should help strengthen its construct validity and disentangle determinants of decision-making in animals and humans.

neuroscience↗