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Bensmaia, S. J.

Publications and source records attributed to Bensmaia, S. J..

At least 19 recordsLinked to original sources

Interaction forces reflect the perception of texture during active exploration

AO_SCPLOWBSTRACTC_SCPLOWWe are constantly exploring the world around us through touch. Active touch depends on coordination of movement and force, yet the forces used during natural exploration and their relationship with perception is largely unexplored. Here we measured exploration forces together with fingertip motion while 17 participants explored 14 textures and rated their perceived hardness, slipperiness, or roughness. Exploration strategies differed systematically across tasks: hardness judgments involved relatively stationary pressing with larger and more variable normal forces, whereas slipperiness and roughness judgments relied more on sweeping movements. Within tasks, interaction forces covaried with perceptual ratings: harder textures elicited larger maximum tangential forces, consistent with diagonal pressing, while more slippery textures were explored with faster fingertip motion and lower forces. Estimated dynamic friction was negatively correlated with perceived slipperiness but not roughness. At the same time perceived roughness was strongly related to vibrations in the force, indicating distinct physical bases for these perceptual dimensions. These results show that humans actively tailor contact mechanics to perceptual goals during active exploration, supporting a sensorimotor account of texture perception. SO_SCPLOWIGNIFICANCEC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWSTATEMENTC_SCPLOWTouch is usually studied as if the skin passively receives information, but in everyday life we actively move and press against objects to recognize them and learn what they feel like. This study measured both fingertip motion and contact forces while people freely explored textures and judged hardness, slipperiness, and roughness - the three of the most salient dimensions of tactile experience. The results show that people adjust how they move and press depending on what they want to perceive, and that different physical signals - friction and vibration - support different texture judgments. This work helps explain touch as an active sensorimotor process, with implications for neuroscience, haptics, robotics, and neuroprosthetics.

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A framework for quantifying the mechanics of dexterous grasp

AO_SCPLOWBSTRACTC_SCPLOWA hallmark of primate behavior is the exceptional ability to dexterously grasp and manipulate objects, yet the investigation of the neural mechanisms that support manual dexterity has been hindered by technical challenges. Optical hand tracking is complicated by frequent occlusions, and contact forces are hard to measure with sufficient precision. Furthermore, while monitoring the kinematics during reaching phase, and the contact forces during object manipulation phase is difficult, joint torques are impossible to measure directly. While challenging, the ability to estimate joint torques in the complex primate hand could provide an invaluable continuous mechanical description spanning both phases. With this in mind, we have developed an experimental apparatus and data processing pipeline for quantifying these variables describing prehension. The apparatus presented objects of various sizes and orientations throughout the workspace, evoking different grasping strategies. Object surfaces were instrumented with thousands of pressure-sensitive elements, enabling high-resolution measurement of distributed contact forces. Simultaneously, eight high-speed cameras were used to reconstruct hand and arm movements with markerless tracking, triangulating 3D landmarks, and mapping them onto a musculoskeletal model, enabling estimation of time-varying joint angles. This posture quantification allowed contact forces to be automatically assigned to specific hand segments, in close agreement with manual human annotations. We used the reconstructed movements and contact forces with the musculoskeletal model of the hand to compute inverse dynamics, yielding joint torques throughout behavior, unifying the hand kinematics and grasp forces into a single physical description. Throughout the processing, we identified individual neurons in the motor cortex of monkeys that were related to grasp force, kinematics, and torques. Together, this framework enabled a comprehensive and precise physical characterization of primate manual behavior, providing a foundation for investigating the neural mechanisms of manual dexterity.

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Overlap in neural representations of coordinated wrist and finger movements in human motor cortex

Dexterous hand function underlies many essential human activities, from tool use to expression through gestures. Coordinated digit movements are enabled by the intricate musculature of the hand and forearm, which also imposes mechanical coupling between the digits and wrist, constraining their independent control. It remains unclear whether motor cortex inherits these constraints in its activity or encodes digit and wrist independently. To address this problem, we asked individuals with intracortical microelectrode arrays implanted in motor cortex to attempt flexion and extension of individual digits, either in isolation or in combination with attempted wrist movements. We could accurately decode which digit was moving based on cortical recordings, and channels selective for digit identity were arranged somatotopically across the recording arrays. Nevertheless, the activity during flexion or extension overlapped between digits, and movement direction of a given digit could be reliably inferred by a decoder trained on movements of other digits. This directional signal was largely invariant to the digits initial posture. The population axis describing digit movement direction was aligned with the axes associated with wrist flexion-extension or pronation-supination. This alignment persisted during simultaneous wrist and digit movements, which complicated efforts to control them individually. However, by decoding wrist and digit motion from activity orthogonal to the shared direction axis, a participant was able to achieve continuous control of virtual hand movements with improved speed and reduced unintended movements. Together, the results identify both a code for digit identity and a low-dimensional flexion-extension signal which is shared across the digits and wrist. This arrangement is consistent with muscle-like biomechanical constraints on motor cortical activity, which must be accounted for to improve coordinated BCI control.

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Changes in cortical grasp-related activity before and after object contact

The transition from hand opening to grasping a coffee cup happens smoothly, yet the neural systems underlying this behavior undergo a significant state change at the onset of grasp. At this moment, the motor system begins to control contact forces and the somatosensory system receives a barrage of cutaneous signals that convey information about contact forces and the objects local features (e.g., edges, texture, and curvature). These cutaneous signals supplement the ongoing flow of proprioceptive input that encodes hand posture as well as muscle forces. How object identity is represented in sensorimotor cortex across this transition remains unknown. In the present study, we sought to quantify the object-specific neural signals in individual neurons of the primary motor cortex (M1) and Brodmann areas 3a, 3b/1, and 2 of the somatosensory cortex in macaque monkeys. Before contact, object-specific information was carried mainly by M1 and proprioceptive area 3a, but this information did not generalize between the periods before and after contact. This observation is consistent with the abruptly changing force signals at contact affecting the assumed postural representation of the object, rather than each modality maintaining an invariant identity. After contact, despite a general decrease in firing rates, information about object identity increased and was encoded with high efficiency across sensorimotor cortex. Cutaneous areas 3b and 1, largely uninformative before contact, became highly informative once objects were grasped. Area 2, which receives both cutaneous and musculotendinous inputs, conveyed little object-specific information before contact, when it too became strongly informative, consistent with its integrative role. Thus, M1 and 3a serve as the main carriers of object information before contact, while cutaneous and integrative somatosensory circuits dominate after contact. This shift highlights the profound change in the coding of object identify in the sensorimotor cortex during contact.

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A mosaic of whole-body representations in human motor cortex

Understanding how the body is represented in motor cortex is key to understanding how the brain controls movement. The precentral gyrus (PCG) has long been thought to contain largely distinct regions for the arm, leg and face (represented by the "motor homunculus"). However, mounting evidence has begun to reveal a more intermixed, interrelated and broadly tuned motor map. Here, we revisit the motor homunculus using microelectrode array recordings from 20 arrays that broadly sample PCG across 8 individuals, creating a comprehensive map of human motor cortex at single neuron resolution. We found whole-body representations throughout all sampled points of PCG, contradicting traditional leg/arm/face boundaries. We also found two speech-preferential areas with a broadly tuned, orofacial-dominant area in between them, previously unaccounted for by the homunculus. Throughout PCG, movement representations of the four limbs were interlinked, with homologous movements of different limbs (e.g., toe curl and hand close) having correlated representations. Our findings indicate that, while the classic homunculus aligns with each areas preferred body region at a coarse level, at a finer scale, PCG may be better described as a mosaic of functional zones, each with its own whole-body representation.

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How different immersive environments affect intracortical brain computer interfaces

AO_SCPLOWBSTRACTC_SCPLOWAs brain-computer interface (BCI) research advances, many new applications are being developed. Tasks can be performed in different environments, and whether a BCI user can switch environments seamlessly will influence the ultimate utility of a clinical device. Here we investigate the importance of the immersiveness of the virtual environment used to train BCI decoders on the resulting decoder and its generalizability between environments. Two participants who had intracortical electrodes implanted in their precentral gyrus used a BCI to control a virtual arm, either viewed immersively through virtual reality goggles or at a distance on a flat television monitor. Each participant performed better with a decoder trained and tested in the environment they had used the most prior to the study, one for each environment type. The neural tuning to the desired movement was minimally influenced by the immersiveness of the environment. Finally, in further testing with one of the participants, we found that decoders trained in one environment generalized well to the other environment, but the order in which the environments were experienced within a session mattered. Overall, experience with an environment was more influential on performance than the immersiveness of the environment, but BCI performance generalized well after accounting for experience.

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The integration of tactile and proprioceptive signals to achieve haptic object perception

AO_SCPLOWBSTRACTC_SCPLOWStereognosis, the sense of the 3-dimensional shape of objects held in hand, requires the integration of somatosensory signals about local features -such as edges and surface curvature- with proprioceptive signals about the conformation of the fingers on the object. However, the mechanism of this integration remains unknown. Here, we investigated the spatial model that is used to integrate information about the global shape of the object with information about its local features at each point of contact. To this end, human observers judged the dissimilarity of pairs of objects that differed in their global shape, their local features, or both. We then compared the dissimilarity ratings when both global shape and local features changed to ratings when only global shape or only local features changed. We tested this with object sets of different levels of complexity, including spheres of different sizes and surface features to more varied shapes and features. For all object sets, we found that ratings when both global shape and local features changed was approximately an additive combination of the ratings when only global shape or only local features changed. For the majority of subjects, a city-block spatial model best explained their responses. Our results suggest that information about global shape is encoded independently from that about local features during interactions with objects. This implies that the neural representations of object shape and local features, though integrated, are separable.

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Tessellation Of Artificial Touch Via Microstimulation Of Human Somatosensory Cortex

When we interact with objects, we rely on signals from the hand that convey information about the object and our interaction with it. A basic feature of these interactions, the locations of contacts between the hand and object, is often only available via the sense of touch. Information about locations of contact between a brain-controlled bionic hand and an object can be signaled via intracortical microstimulation (ICMS) of somatosensory cortex (S1), which evokes touch sensations that are localized to a specific patch of skin. To provide intuitive location information, tactile sensors on the robotic hand drive ICMS through electrodes that evoke sensations at skin locations matching sensor locations. This approach requires that ICMS-evoked sensations be focal, stable, and distributed over the hand. To systematically investigate the localization of ICMS-evoked sensations, we analyzed the projected fields (PFs) of ICMS-evoked sensations - their location and spatial extent - from reports obtained over multiple years from three participants implanted with microelectrode arrays in S1. First, we found that PFs vary widely in their size across electrodes, are highly stable within electrode, are distributed over large swaths of each participants hand, and increase in size as the amplitude or frequency of ICMS increases. Second, while PF locations match the locations of the receptive fields (RFs) of the neurons near the stimulating electrode, PFs tend to be subsumed by the corresponding RFs. Third, multi-channel stimulation gives rise to a PF that reflects the conjunction of the PFs of the component channels. By stimulating through electrodes with largely overlapping PFs, then, we can evoke a sensation that is experienced primarily at the intersection of the component PFs. To assess the functional consequence of this phenomenon, we implemented multi-channel ICMS-based feedback in a bionic hand and demonstrated that the resulting sensations are more localizable than are those evoked via single-channel ICMS.

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Biomimetic multi-channel microstimulation of somatosensory cortex conveys high resolution force feedback for bionic hands

AO_SCPLOWBSTRACTC_SCPLOWManual interactions with objects are supported by tactile signals from the hand. This tactile feedback can be restored in brain-controlled bionic hands via intracortical microstimulation (ICMS) of somatosensory cortex (S1). In ICMS-based tactile feedback, contact force can be signaled by modulating the stimulation intensity based on the output of force sensors on the bionic hand, which in turn modulates the perceived magnitude of the sensation. In the present study, we gauged the dynamic range and precision of ICMS-based force feedback in three human participants implanted with arrays of microelectrodes in S1. To this end, we measured the increases in sensation magnitude resulting from increases in ICMS amplitude and participants ability to distinguish between different intensity levels. We then assessed whether we could improve the fidelity of this feedback by implementing "biomimetic" ICMS-trains, designed to evoke patterns of neuronal activity that more closely mimic those in natural touch, and by delivering ICMS through multiple channels at once. We found that multi-channel biomimetic ICMS gives rise to stronger and more distinguishable sensations than does its single-channel counterpart. Finally, we implemented biomimetic multi-channel feedback in a bionic hand and had the participant perform a compliance discrimination task. We found that biomimetic multi-channel tactile feedback yielded improved discrimination over its single-channel linear counterpart. We conclude that multi-channel biomimetic ICMS conveys finely graded force feedback that more closely approximates the sensitivity conferred by natural touch.

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A context-dependent switch from sensing to feeling in the primate amygdala

The skin transmits affective signals that integrate into our social vocabulary. As the socio-affective aspects of touch are likely processed in the amygdala, we compared neural responses to social grooming and gentle airflow recorded from the amygdala and the primary somatosensory cortex of non-human primates. Neurons in the somatosensory cortex responded to both types of tactile stimuli. In the amygdala, however, neurons did not respond to individual grooming sweeps even though grooming elicited autonomic states indicative of positive affect. Instead, many showed changes in baseline firing rates that persisted throughout the grooming bout. Such baseline fluctuations were attributed to social context because the presence of the groomer alone could account for the observed changes in baseline activity. It appears, therefore, that during grooming, the amygdala stops responding to external inputs on a short time scale but remains responsive to social context (or the associated affective states) on longer time scales.

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Disentangling temporal and rate codes in primate somatosensory cortex

AO_SCPLOWBSTRACTC_SCPLOWMillisecond-scale temporal spiking patterns encode sensory information in the periphery, but their role in cortex remains controversial. The sense of touch provides a window into temporal coding because tactile neurons often exhibit precise, repeatable, and informative temporal spiking patterns. In somatosensory cortex (S1), for example, responses to skin vibrations exhibit phase-locking that faithfully carries information about vibratory frequency. However, the respective roles of spike timing and rate in frequency coding are confounded because vibratory frequency shapes both the timing and rates of S1 responses. To disentangle the contributions of these two neural features, we measured S1 responses as animals performed a frequency discrimination task, in which differences in frequency were accompanied by behaviorally irrelevant variations in amplitude. We then assessed the degree to which the strength and timing of S1 responses could account for the animals performance on the task. First, we showed that animals can discriminate frequency, but their performance is biased by amplitude. Second, rate-based representations of frequency are susceptible to changes in amplitude, but in ways that are inconsistent with the animals behavior, calling into question a rate-based code for frequency. In contrast, timing-based representations are impervious to changes in amplitude, also inconsistent with the animals behavior. We account for the animals behavior with a model wherein frequency coding relies on a temporal code, but frequency judgments are biased by perceived magnitude. Our results constitute further evidence for the role of millisecond-scale spike timing in cortex. SO_SCPLOWIGNIFICANCEC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWSTATEMENTC_SCPLOWWhile neurons in the cerebral cortex are known to produce temporally patterned responses with single-digit millisecond precision, the role of this patterning remains controversial. The alternative hypothesis is that the critical feature of neuronal responses is the rate at which spikes are emitted, and the distribution of the spikes in time only matters at much slower time scales (tens or hundreds of milliseconds). To disentangle these two putative neural codes, we trained animals to discriminate the frequency of skin vibrations while recording from somatosensory cortex. We show that only a timing-based representation of frequency can account for the performance of the animals, though overall population firing rate biases their frequency judgments.

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The coarse mental map of the breast is anchored on the nipple

AO_SCPLOWBSTRACTC_SCPLOWTouch plays a key role in our perception of our body and shapes our interactions with the world, from the objects we manipulate to the people we touch. While the tactile sensibility of the hand has been extensively characterized, much less is known about touch on other parts of the body. Despite the important role of the breast in lactation as well as in affective and sexual touch, relatively little is known about its sensory properties. To fill this gap, we investigated the ability of women to locate touches on the breast and compared it to that of the hand and back, body regions that span the range of tactile discriminative capabilities. First, we found that the tactile precision of the breast was even lower than that of the back, heretofore the paragon of poor precision. Second, precision was lower for breasts that had undergone greater expansion, consistent with the hypothesis that innervation capacity does not scale with body size. Third, touches to different regions of the nipple were largely indistinguishable, suggesting sparse innervation density. Fourth, localization errors were systematically biased toward the nipple. SO_SCPLOWIGNIFICANCEC_SCPLOWOur basic understanding of the tactile capabilities of the breast remains poorly understood in comparison to the hand or face despite the fact that the breast plays a major role in the lives of those with breasts. This paper establishes common methods for studying breast tactile sensation and presents the breast and nipple as two fundamentally discrete tactile units from the torso.

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Texture Coding In Higher Order Somatosensory Cortices

AO_SCPLOWBSTRACTC_SCPLOWOur sense of touch confers to us the ability to perceive textural features over a broad range of spatial scales and material properties, giving rise to a complex sensory experience. To understand the neural basis of texture perception requires that the responses of somatosensory neurons be probed with stimuli that tile the space of spatial scales and material properties experienced during everyday interactions with objects. We have previously shown that neurons in early stages of somatosensory processing - the nerves and somatosensory cortex (S1) - are highly sensitive to texture and carry a representation of texture that is highly informative about the surface but also predicts the evoked sensory experience. In contrast, the texture signals in higher order areas - secondary somatosensory cortex (S2) and the parietal ventral area (PV) - have never been investigated with a rich and naturalistic textural set. To fill this gap, we recorded single-unit activity in S2/PV of macaques while they performed a texture discrimination task. We then characterized the neural responses to texture and compared these to their counterparts in somatosensory cortex (S1). We found that the representation of texture in S2/PV differs markedly from its counterpart in S1. In particular, S2/PV neurons carry a much sparser representation of texture identity and also information about task variables, including the animals eventual perceptual decision. S2/PV thus seems to carry a labile representation of texture that reflects task demands rather than faithfully encoding the stimulus.

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Microstimulation of human somatosensory cortex evokes task-dependent, spatially patterned responses in motor cortex

AO_SCPLOWBSTRACTC_SCPLOWMotor (M1) and somatosensory (S1) cortex play a critical role in motor control but the nature of the signaling between these structures is not known. To fill this gap, we recorded - in three human participants whose hands were paralyzed as a result of a spinal cord injury - the responses evoked in the hand and arm representations of primary motor cortex (M1) while we delivered ICMS to the somatosensory cortex (S1). We found that ICMS of S1 activated some M1 neurons at short, fixed latencies, locked to each pulse in a manner consistent with monosynaptic activation. However, most of the changes in M1 firing rates were much more variable in time, suggesting a more indirect effect of the stimulation. The spatial pattern of M1 activation varied systematically depending on the stimulating electrode: S1 electrodes that elicited percepts at a given hand location tended to activate M1 neurons with movement fields at the same location. However, the indirect effects of S1 ICMS on M1 were strongly context dependent, such that the magnitude and even sign relative to baseline varied across tasks. We tested the implications of these effects for brain-control of a virtual hand, in which ICMS was used to convey tactile feedback about object interactions. While ICMS-evoked activation of M1 disrupted decoder performance, this disruption could be minimized with biomimetic stimulation, which emphasizes contact transients at the onset and offset of grasp, reduces sustained stimulation, and has been shown to convey useful contact-related information. SO_SCPLOWIGNIFICANCEC_SCPLOWMotor (M1) and somatosensory (S1) cortex play a critical role in motor control but the nature of the signaling between these structures is not known. To fill this gap, we recorded from M1 while delivering intracortical microstimulation (ICMS) to S1 of three human participants, whose hands were paralyzed by spinal cord injury. We found that ICMS activates M1 and that the motor fields of activated M1 neurons match the sensory fields of the stimulated S1 electrodes. These findings have important implications for using ICMS to convey tactile feedback for brain-controlled bionic hands. Indeed, the ICMS-evoked M1 activity worsens control of the hand. Fortunately, this effect is minimized by using biomimetic tactile feedback, which emphasizes contact transients and reduces sustained ICMS.

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Characterizing the short-latency evoked response to intracortical microstimulation across a multi-electrode array

ObjectivePersons with tetraplegia can use brain-machine interfaces to make visually guided reaches with robotic arms. Without somatosensory feedback, these movements will likely be slow and imprecise, like those of persons who retain movement but have lost proprioception. Intracortical microstimulation (ICMS) has promise for providing artificial somatosensory feedback. If ICMS can mimic naturally occurring neural activity, afferent interfaces may be more informative and easier to learn than interfaces that evoke unnaturalistic activity. To develop such biomimetic stimulation patterns, it is important to characterize the responses of neurons to ICMS. ApproachUsing a Utah multi-electrode array, we recorded activity evoked by single pulses, and short (~0.2 s) and long (~4 s) trains of ICMS at a wide range of amplitudes and frequencies. As the electrical artifact caused by ICMS typically prevents recording for many milliseconds, we deployed a custom rapid-recovery amplifier with nonlinear gain to limit signal saturation on the stimulated electrode. Across all electrodes after stimulation, we removed the remaining slow return to baseline with acausal high-pass filtering of time-reversed recordings. With these techniques, we could record ~0.7 ms after stimulation offset even on the stimulated electrode. Main resultsWe recorded likely transsynaptically-evoked activity as early as ~0.7 ms after single pulses of stimulation that was immediately followed by suppressed neural activity lasting 10-150 ms. Instead of this long-lasting inhibition, neurons increased their firing rates for ~100 ms after trains. During long trains, the evoked response on the stimulated electrode decayed rapidly while the response was maintained on non-stimulated channels. SignificanceThe detailed description of the spatial and temporal response to ICMS can be used to better interpret results from experiments that probe circuit connectivity or function of cortical areas. These results can also contribute to the design of stimulation patterns to improve afferent interfaces for artificial sensory feedback.

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Prehension kinematics in humans and macaques

AO_SCPLOWBSTRACTC_SCPLOWNon-human primates, especially rhesus macaques, have been a dominant model to study sensorimotor control of the upper limbs. Indeed, human and macaques have similar hands and homologous neural circuits to mediate manual behavior. However, few studies have systematically and quantitatively compared the manual behaviors of the two species. Such comparison is critical for assessing the validity of using the macaque sensorimotor system as a model of its human counterpart. In this study, we systematically compared the prehensile behaviors of humans and rhesus macaques using an identical experimental setup. We found human and macaque prehension kinematics to be generally similar with a few subtle differences. While the structure of the preshaping postures is similar in humans and macaques, human postures are more object-specific and human joints are less intercorrelated. Conversely, monkeys demonstrate more stereotypical grasping behaviors that are common across all grasp conditions and more variability in their postures across repeated grasps of the same object. Despite these subtle differences in manual behavior between humans and monkeys, our results bolster the use of the macaque model to understand the neural mechanisms of manual dexterity in humans. NO_SCPLOWEWC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWANDC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWNEWSWORTHYC_SCPLOWMacaques have been a dominant animal model to study the neural mechanisms of human dexterity because they exhibit complex manual behavior. We show that the kinematics of prehension - a critical dexterous behavior - are largely similar in humans and macaques. However, human preshaping postures are more object-specific and the movement of human digits are less correlated with each other. The thumb, index, and wrist are major driver of these interspecies differences.

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Stoney vs. Histed: Quantifying the Spatial Effects of Intracortical Microstimulation

BackgroundIntracortical microstimulation (ICMS) is used to map neural circuits and restore lost sensory modalities such as vision, hearing, and somatosensation. The spatial effects of ICMS remain controversial: Stoney and colleagues proposed that the volume of somatic activation increased with stimulation intensity, while Histed et al. suggested activation density, but not somatic activation volume, increases with stimulation intensity. ObjectiveWe used computational modeling to quantify the spatial effects of ICMS intensity and unify the apparently paradoxical findings of Histed and Stoney. MethodsWe implemented a biophysically-based computational model of a cortical column comprising neurons with realistic morphology and representative synapses. We quantified the spatial effects of single pulse ICMS, including the radial distance to activated neurons and the density of activated neurons as a function of stimulation intensity. ResultsAt all amplitudes, the dominant mode of somatic activation was by antidromic propagation to the soma following axonal activation, rather than via trans-synaptic activation. There were no occurrences of direct activation of somata or dendrites. The volume over which antidromic action potentials were initiated grew with stimulation amplitude, while the volume of somatic activations did not. However, the density of somatic activation within the activated volume increased with stimulation amplitude. ConclusionsThe results resolve the apparent paradox between Stoney and Histeds results by demonstrating that the volume over which action potentials are initiated grows with ICMS amplitude, consistent with Stoney. However, the volume occupied by the activated somata remains approximately constant, while the density of activated neurons within that volume increase, consistent with Histed. HIGHLIGHTSO_LIImplemented a biophysically-based computational model of cortical column comprising cortical neurons with realistic morphology and representative synapses. C_LIO_LIQuantified the spatial patterns of neural activation by intracortical microstimulation to resolve the paradoxical findings of Stoney et al., 1968 and Histed et al., 2009. C_LIO_LIThe dominant mode of neural activation near the electrode was direct (i.e., via antidromic propagation from direct activation of the axon) and not trans-synaptic. C_LIO_LIThe dominant effect of increased ICMS intensity was to increase the density of activated neurons but not the volume of activation. C_LI

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